This script suppose to help players to help from summoners attacks:
uses
SysUtils;
type
TBasicSet = record
Active: Boolean;
AutoAtk: Boolean;
AutoHeal: Boolean;
AutoBuff: Boolean;
AutoEvent: Boolean;
AutoScript: Boolean;
AutoScriptPath: string;
FRange1: Integer;
FRange2: Integer;
FAutoMove: Boolean;
MTarget: Boolean;
Performance: Integer;
Performance2: Integer;
FastNuke: Boolean;
end;
PBasicSet = ^TBasicSet;
function PetIsAttackingMe(var pet: TL2Npc): Boolean;
var
i: Integer;
npc: TL2Npc;
begin
Result := False;
for i := 0 to NpcList.Count - 1 do
begin
npc := NpcList.Items(i);
if npc.ispet and npc.pvp and (not npc.dead) and (User.DistTo(npc) < 300) then
begin
pet := npc;
Result := True;
Exit;
end;
end;
end;
procedure ToggleManualTarget(enable: Boolean);
begin
PBasicSet(Engine.GetFaceSet(0))^.MTarget := enable;
Engine.UpdateCfg(True);
end;
var
pet: TL2Npc;
begin
while Delay(1000) do
begin
if PetIsAttackingMe(pet) then
begin
ToggleManualTarget(True);
Engine.SetTarget(pet);
end
else
ToggleManualTarget(False);
end;
end.
Author: Velmsun