Close all L2 windows with a single script

Engine.CloseGame – sent throu all defined windows, to close l2 clients.

uses
  SysUtils;

procedure CloseGame(charName: string);
var
  Ctrl: TL2Control;
begin
  Ctrl := GetControl(charName);
  if Assigned(Ctrl) then
  begin
    Ctrl.GameClose;  // Use the control's GameClose method
    Delay(1000);     // Wait 1 second for the close operation to complete
  end;
end;

begin
  // List all characters you want to close
  CloseGame('Character3');
  CloseGame('Character3');
  CloseGame('Character3');
  // Add more characters as needed
end.

Just put nicknames…

Author: Workaholic